DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 1 Legend  
Netcode 
 
 258  (36.1%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 107  (15.0%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 24  (3.4%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 15  (2.1%)   
Training Mode - Allow DLC Character Testing 
 
 10  (1.4%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 7  (1.0%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 4  (0.6%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)   
Training Mode - Debug (e.g. Post Throw Wake Up Jab) 
 
 2  (0.3%)   
Framerate Ratings/Testing 
 
 2  (0.3%)   
Hitbox Viewer 
 
 2  (0.3%)   
Replay Management 
 
 1  (0.1%)   
Friends List Management / Lobby Invite System 
 
 1  (0.1%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Friends List Management / Lobby Invite System) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 2 Legend  
Netcode 
 
 258  (36.1%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 107  (15.0%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 24  (3.4%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 15  (2.1%)   
Training Mode - Allow DLC Character Testing 
 
 10  (1.4%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 7  (1.0%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 4  (0.6%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)   
Training Mode - Debug (e.g. Post Throw Wake Up Jab) 
 
 2  (0.3%)   
Framerate Ratings/Testing 
 
 2  (0.3%)   
Hitbox Viewer 
 
 2  (0.3%)   
Replay Management 
 
 2  (0.3%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Replay Management) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 3 Legend  
Netcode 
 
 259  (36.3%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 107  (15.0%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 24  (3.4%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 15  (2.1%)   
Training Mode - Allow DLC Character Testing 
 
 10  (1.4%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 7  (1.0%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)   
Training Mode - Debug (e.g. Post Throw Wake Up Jab) 
 
 2  (0.3%)   
Framerate Ratings/Testing 
 
 2  (0.3%)  Defeated
Hitbox Viewer 
 
 2  (0.3%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Framerate Ratings/Testing) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 4 Legend  
Netcode 
 
 259  (36.3%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 108  (15.1%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 24  (3.4%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 15  (2.1%)   
Training Mode - Allow DLC Character Testing 
 
 10  (1.4%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)   
Training Mode - Debug (e.g. Post Throw Wake Up Jab) 
 
 2  (0.3%)  Defeated
Hitbox Viewer 
 
 2  (0.3%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Training Mode - Debug (e.g. Post Throw Wake Up Jab)) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 5 Legend  
Netcode 
 
 259  (36.3%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 108  (15.1%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 25  (3.5%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 10  (1.4%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)   
Hitbox Viewer 
 
 2  (0.3%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Hitbox Viewer) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 6 Legend  
Netcode 
 
 260  (36.4%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 108  (15.1%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 25  (3.5%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 11  (1.5%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)   
Ranked Matchmaking - Unlimited Rematch 
 
 2  (0.3%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Ranked Matchmaking - Unlimited Rematch) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 7 Legend  
Netcode 
 
 260  (36.4%)   
One Sided Rollback 
 
 116  (16.2%)   
Input Delay 
 
 109  (15.3%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 26  (3.6%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 11  (1.5%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)   
Ranked Matchmaking - No Wait Indicator 
 
 2  (0.3%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Ranked Matchmaking - No Wait Indicator) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 8 Legend  
Netcode 
 
 261  (36.6%)   
One Sided Rollback 
 
 117  (16.4%)   
Input Delay 
 
 109  (15.3%)   
Loading Times 
 
 92  (12.9%)   
Player 2 Rematch 
 
 26  (3.6%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 11  (1.5%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)   
Battle Lounge - Steam Integration 
 
 4  (0.6%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Battle Lounge - Steam Integration) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 9 Legend  
Netcode 
 
 261  (36.6%)   
One Sided Rollback 
 
 118  (16.5%)   
Input Delay 
 
 109  (15.3%)   
Loading Times 
 
 94  (13.2%)   
Player 2 Rematch 
 
 26  (3.6%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 12  (1.7%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 8  (1.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 7  (1.0%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 8  (1.1%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)   
Battle Lounge - Rank Filter 
 
 5  (0.7%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Battle Lounge - Rank Filter) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 10 Legend  
Netcode 
 
 261  (36.6%)   
One Sided Rollback 
 
 118  (16.5%)   
Input Delay 
 
 109  (15.3%)   
Loading Times 
 
 95  (13.3%)   
Player 2 Rematch 
 
 26  (3.6%)   
Fight Money Grind 
 
 20  (2.8%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 12  (1.7%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 9  (1.3%)   
Battle Lounge - Accurate Ping/Connection 
 
 8  (1.1%)   
Keybindings 
 
 7  (1.0%)   
Player to Player In Game Communication 
 
 10  (1.4%)   
Character Preview / Tutorials Prior to Purchase 
 
 6  (0.8%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Character Preview / Tutorials Prior to Purchase) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 11 Legend  
Netcode 
 
 261  (36.6%)   
One Sided Rollback 
 
 119  (16.7%)   
Input Delay 
 
 109  (15.3%)   
Loading Times 
 
 96  (13.4%)   
Player 2 Rematch 
 
 27  (3.8%)   
Fight Money Grind 
 
 21  (2.9%)   
Training Mode - Online Training 
 
 16  (2.2%)   
Training Mode - Allow DLC Character Testing 
 
 13  (1.8%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 9  (1.3%)   
Battle Lounge - Accurate Ping/Connection 
 
 9  (1.3%)   
Keybindings 
 
 7  (1.0%)  Defeated
Player to Player In Game Communication 
 
 10  (1.4%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Keybindings) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 12 Legend  
Netcode 
 
 261  (36.6%)   
One Sided Rollback 
 
 119  (16.7%)   
Input Delay 
 
 110  (15.4%)   
Loading Times 
 
 97  (13.6%)   
Player 2 Rematch 
 
 27  (3.8%)   
Fight Money Grind 
 
 21  (2.9%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 13  (1.8%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Ranked Matchmaking - Character Select 
 
 8  (1.1%)  Defeated
Training Mode - Remove VS Screen when Entering Training Mode 
 
 9  (1.3%)   
Battle Lounge - Accurate Ping/Connection 
 
 11  (1.5%)   
Player to Player In Game Communication 
 
 10  (1.4%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Ranked Matchmaking - Character Select) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 13 Legend  
Netcode 
 
 264  (37.0%)   
One Sided Rollback 
 
 120  (16.8%)   
Input Delay 
 
 112  (15.7%)   
Loading Times 
 
 97  (13.6%)   
Player 2 Rematch 
 
 27  (3.8%)   
Fight Money Grind 
 
 22  (3.1%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 13  (1.8%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)   
Training Mode - Remove VS Screen when Entering Training Mode 
 
 9  (1.3%)  Defeated
Battle Lounge - Accurate Ping/Connection 
 
 11  (1.5%)   
Player to Player In Game Communication 
 
 11  (1.5%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Training Mode - Remove VS Screen when Entering Training Mode) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 14 Legend  
Netcode 
 
 265  (37.1%)   
One Sided Rollback 
 
 121  (16.9%)   
Input Delay 
 
 112  (15.7%)   
Loading Times 
 
 98  (13.7%)   
Player 2 Rematch 
 
 29  (4.1%)   
Fight Money Grind 
 
 23  (3.2%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 14  (2.0%)   
Battle Lounge - Region Filter 
 
 9  (1.3%)  Defeated
Battle Lounge - Accurate Ping/Connection 
 
 12  (1.7%)   
Player to Player In Game Communication 
 
 12  (1.7%)   
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Battle Lounge - Region Filter) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 15 Legend  
Netcode 
 
 268  (37.6%)   
One Sided Rollback 
 
 122  (17.1%)   
Input Delay 
 
 112  (15.7%)   
Loading Times 
 
 99  (13.9%)   
Player 2 Rematch 
 
 29  (4.1%)   
Fight Money Grind 
 
 24  (3.4%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 15  (2.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 13  (1.8%)   
Player to Player In Game Communication 
 
 12  (1.7%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Player to Player In Game Communication) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 16 Legend  
Netcode 
 
 273  (38.3%)   
One Sided Rollback 
 
 123  (17.3%)   
Input Delay 
 
 113  (15.9%)   
Loading Times 
 
 101  (14.2%)   
Player 2 Rematch 
 
 31  (4.4%)   
Fight Money Grind 
 
 24  (3.4%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 15  (2.1%)   
Battle Lounge - Accurate Ping/Connection 
 
 13  (1.8%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Battle Lounge - Accurate Ping/Connection) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 17 Legend  
Netcode 
 
 274  (38.5%)   
One Sided Rollback 
 
 124  (17.4%)   
Input Delay 
 
 114  (16.0%)   
Loading Times 
 
 103  (14.5%)   
Player 2 Rematch 
 
 33  (4.6%)   
Fight Money Grind 
 
 26  (3.7%)   
Training Mode - Online Training 
 
 19  (2.7%)   
Training Mode - Allow DLC Character Testing 
 
 18  (2.5%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Training Mode - Allow DLC Character Testing) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 18 Legend  
Netcode 
 
 279  (39.3%)   
One Sided Rollback 
 
 125  (17.6%)   
Input Delay 
 
 116  (16.3%)   
Loading Times 
 
 103  (14.5%)   
Player 2 Rematch 
 
 40  (5.6%)   
Fight Money Grind 
 
 28  (3.9%)   
Training Mode - Online Training 
 
 19  (2.7%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Training Mode - Online Training) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 19 Legend  
Netcode 
 
 283  (39.9%)   
One Sided Rollback 
 
 128  (18.0%)   
Input Delay 
 
 119  (16.8%)   
Loading Times 
 
 105  (14.8%)   
Player 2 Rematch 
 
 44  (6.2%)   
Fight Money Grind 
 
 31  (4.4%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Fight Money Grind) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 20 Legend  
Netcode 
 
 292  (41.3%)   
One Sided Rollback 
 
 133  (18.8%)   
Input Delay 
 
 125  (17.7%)   
Loading Times 
 
 111  (15.7%)   
Player 2 Rematch 
 
 46  (6.5%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Player 2 Rematch) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Next Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 21 Legend  
Netcode 
 
 299  (42.4%)   
One Sided Rollback 
 
 151  (21.4%)   
Input Delay 
 
 134  (19.0%)   
Loading Times 
 
 121  (17.2%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

No candidate has the number of votes needed to guarantee victory (50%), so the last-place candidate (Loading Times) is eliminated. Ballots for that candidate are counted toward their next highest ranking.

Go to the next round.














 
 
DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Final Round | Previous Round | Ballot Depth | How it works | Main Page


Round 22 Legend  
Netcode 
 
 353  (51.5%)  Elected
One Sided Rollback 
 
 182  (26.5%)  Defeated
Input Delay 
 
 151  (22.0%)  Defeated
  pies need GD2 extension

Note: If this doesn't make sense, try reading the How it works page, or ask a question.

At this point, the number of remaining candidates equals the number of remaining seats, so the remaining candidates are declared elected.
In the end, 49.4% of all cast ballots counted toward a winner. This compares to 36.1% if only the first-round votes were used.

Also, view the Ballot Depth info to see how much lower rankings contributed to the tally.


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DemoChoice Web Poll: SFV Community Priority List - UX
1 candidate will be elected with 714 ballots cast.

First Round | Last Round | Ballot Depth | How it works | Main Page


Ballot Depth: This shows how much the lower rankings on ballots contributed to the winning candidate.

Rank   Fraction of votes for winner
1st 
 
73.1%   
2nd 
 
13.0%   
3rd 
 
4.8%   
4th 
 
3.4%   
5th 
 
2.5%   
6th 
 
0.6%   
7th 
 
1.4%   
8th 
 
0.3%   
9th 
 
0.6%   
15th 
 
0.3%   
  pies need GD